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Showing 1–20 of 96 results

  • Max Todd and the Flu Shot Frenzies

    Quick-thinking Max invents a secret game to try to stay calm at the doctor's office.

    $16.95, Paperback
    Reading level: Grade 1
  • Max Todd and the School Trip Squirmies

    Max is stuck with the school bully and a case of the Super Fidgets on a school trip, but Max's creativity saves the day.

    $16.95, Paperback
    Reading level: Grade 1
  • Max Todd Gets the Super Fidgets

    A rhyming game keeps Max Todd’s fidgets at bay – unless frenemy Mandy Beth manages to trip him up!

    $16.95, Paperback
    Reading level: Grade 2
  • Max Todd's Big Game Jitters

    The Super Fidgets leave Max jumping up and down during the championship soccer game against the school bully's team.

    $16.95, Paperback
    Reading level: Grade 2
  • Max Todd's Camping Chaos

    A wasp sting leaves Max hopping up and down with the Super Fidgets and he devises a counting game to distract himself.

    $16.95, Paperback
    Reading level: Grade 1
  • Max Todd's Frantic Friend Countdown

    Max tries to calm the Super Fidgets by giving himself only five chances to become friends with the new kid in his class.

    $16.95, Paperback
    Reading level: Grade 1
  • Camping Chaos

    A wasp sting leaves Max hopping up and down with the Super Fidgets and he devises a counting game to distract himself.

    $14.95, Hardcover
    Interest ages: 6-10
    Reading level: Grade 1
    Lexile Reading Level: 540L
  • Daredevil Morgan

    When Aldeen ruins Morgan's prize-worthy pumpkin at the fair, he challenges her to a bumper car war to settle the score. Instead, she dares him to ride the rollercoaster. Is Morgan brave enough to do it? An early chapter book with dyslexia-friendly features.
    $14.95, Hardcover
    Interest ages: 5-8
    Reading level: Grade 2
    Lexile Reading Level: 660L
  • The Fake-Chicken Kung Fu Fighting Blues

    12-year-old filmmaker Anthony has culture shock after leaving the big city's Chinatown for a remote northern community. Can he learn to love his new home, even though there are no other Asian families around and he doesn't understand the town's obsession with hockey?
    $12.95, Paperback
    Interest ages: 8-12
    Reading level: Grade 3
    Lexile Reading Level: 630L
  • Morgan the Brave

    Morgan's nervous about Curtis's birthday party because a super scary movie is promised as the main event. Morgan must overcome his scary-movie-phobia to have fun at the party. An early chapter book with dyslexia-friendly features.
    $14.95, Hardcover
    Interest ages: 5-8
    Reading level: Grade 2
    Lexile Reading Level: 590L
  • Mermaid Warrior Squad

    At summer arts camp, shy Dylan and outgoing Coral create a comic book about mermaids. But when the camp bullies target Coral, can Dylan channel her inner mermaid warrior to save her and the final show?
    $12.95, Paperback
    Interest ages: 8-12
    Reading level: Grade 3
    Lexile Reading Level: 620L
  • Superhero Ninja Wrestling Star

    Archie starts Grade 6 as the only kid who has not grown over the summer. He goes on a mission to make himself bigger, stronger and faster to impress his best girl friend, Shamini.
    $12.95, Paperback
    Interest ages: 9-12
    Reading level: Grade 2
    Lexile Reading Level: 460L
  • My Best Friend Is a Viral Dancing Zombie

    Riley and his best friend Finn know their zombie movie has what it takes to win the class film competition, at least until their desire for fame threatens their friendship.
    $12.95, Paperback
    Interest ages: 8-12
    Reading level: Grade 4
    Lexile Reading Level: 650L
  • Big Game Jitters

    The Super Fidgets leave Max jumping up and down during the championship soccer game against the school bully's team.
    $14.95, Hardcover
    Interest ages: 6-10
    Lexile Reading Level: 590
  • Flu Shot Fidgets

    Quick-thinking Max invents a secret game to try to stay calm at the doctor's office.

    $14.95, Hardcover
    Interest ages: 6-10
    Lexile Reading Level: 580
  • Frantic Friend Countdown

    Max tries to calm the Super Fidgets by giving himself only five chances to become friends with the new kid in his class.

    $14.95, Hardcover
    Interest ages: 6-10
    Lexile Reading Level: 580
  • Hyper to the Max

    Clever Max invents a game to keep his Super Fidgets at bay for the day

    $6.95, Paperback
    Interest ages: 5-8
    Reading level: Grade 2
  • Alex vs. the Four-Headed Gargantuan

    It takes a superhero to deliver the newspaper!
    $12.95, Paperback
    Interest ages: 8-12
    Reading level: Grade 2
    Lexile Reading Level: 650L
  • Frostbite Hotel

    Put your feet up but keep your boots on!
    $12.95, Paperback
    Interest ages: 8-12
    Reading level: Grade 4
    Lexile Reading Level: 740L
  • Morgan's Got Game

    Morgan is left out when everyone in grade three starts playing a videogame at recess. When bullies accuse his frenemy Aldeen of faking her gaming, Morgan must stand up for her. An early chapter book with dyslexia-friendly features.
    $5.95, Paperback
    Interest ages: 5-8
    Reading level: Grade 2
    Lexile Reading Level: 600L
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